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Meeting Packet — Florida House of Representatives Regulatory Reform & Economic Development Subcommittee

Summary

A meeting packet for the Regulatory Reform & Economic Development Subcommittee of the Florida House of Representatives Commerce Committee, for a meeting on Wednesday, December 6, 2023, from 2:00 pm to 5:00 pm in Webster Hall. The agenda lists a presentation and panel discussion on how social media affects minors. The packet includes Presentation 1, Social Media and Kids, by Andrew Selepak, PhD, and Presentation 2, Social Media and the Mental Health of Young People, by Thomas Joiner. The slides cover social media revenue, risks and benefits for teens, deepfakes, and a lawsuit by attorneys general in 33 states against Meta.

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Issuer
Congressional materials
Document type
2023 12 06 3236 Regulatory Reform Economic Development Subcommittee Meeting Packets Fn Rrs
Date
2023-12-06
Case
2023 12 06 3236 Regulatory Reform Economic Development Subcommittee Meeting Packets Fn Rrs 12 6 23

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“Meeting Packet — Florida House of Representatives Regulatory Reform & Economic Development Subcommittee.” Original at www.flhouse.gov, dated 2023-12-06. Archived at Pandemic Darlings, https://pandemicdarlings.com/source-documents/2023-12-06-2023-12-06-3236-regulatory-reform-economic-development-subcommittee-meeting-packets-fn-rrs-12-6-23/, SHA-256 cf2fd74e9091359a329a7dc29eeec8e62052295c9e9b766d669102956d097a59.

Full text

         Regulatory Reform & Economic
          Development Subcommittee
              Wednesday, December 6, 2023
                   2:00 PM - 5:00 PM
                Webster Hall (212 Knott)


                   Meeting Packet




Paul Renner                                 Tyler Sirois
Speaker                                           Chair
                    The Florida House of Representatives
                                           Commerce Committee
               Regulatory Reform & Economic Development Subcommittee
Paul Renner                                                                                         Tyler Sirois
Speaker                                                                                                   Chair


                                           Meeting Agenda
                                      Wednesday, December 6, 2023
                                          2:00 pm – 5:00 pm
                                       Webster Hall (212 Knott)



  I.   Call to Order

 II.   Roll Call

III.   Welcome and Opening Remarks

IV.    Presentation on How Social Media Affects Minors

       Panel Discussion on How Social Media Affects Minors, and Related Solutions

 V.    Closing Remarks

VI.    Adjournment




                   303 House Office Building, 402 South Monroe Street, Tallahassee, FL 32399-1300
                                                   (850) 717-4870
Presentation 1
    Social Media and Kids
    Presented before the Florida House of
Representatives Regulatory Reform & Economic
      Development Subcommittee (RRS)
              December 6, 2023
Andrew Selepak, PhD
• Assistant Instructional Professor in the Department of
  Telecommunication, UF College of Journalism and Communications
• Program Coordinator for the Master’s in Mass Communication with a
  specialization in Social Media since 2013

• PhD in Mass Communications, University of Florida, 2011
• MA in Communication, George Mason University, 2006
• BA in American History, University of Virginia, 2001
Social Media and teens
The New York Times article from June 17, 2023
What is Social Media?
Social Media is the social interaction among people and brands using mobile
and web-based technologies where they create, share, discuss, exchange
information, and modify content in virtual communities that are evolving
day to day.

               Social Media allows for content consumption
                          And content creation

 Social Media is also more than platforms and the Internet, but everything
                          connected to the Web.
  But make no mistake
Social media is big business:
 • Facebook’s revenue in 2022 was $116.6 billion
 • Instagram’s revenue in 2022 was $51.4 billion
 • YouTube’s revenue in 2022 was $29.2 billion
 • LinkedIn’s revenue in 2022 was $14.5 billion
 • TikTok’s revenue in 2022 was $9.4 billion
 • Twitter’s revenue in 2022 was $4.4 billion
  How do social media companies make
  money?
Social media companies generate revenue from:
  • Advertising
      • The more time we spend on platforms, the more advertisements we see
      • Selling access to targeted audiences
  • Subscriptions
      • LinkedIn Premium or X Blue
  • Selling data to data collection companies who sell it to third parties for targeted
    advertising
      • When you like something on Facebook and then see ads for it off Facebook
  • Transaction fees and Virtual Products
      • Facebook no longer charges to raise money for charities but does charge for
        personal fundraisers.
      • Dating sites will “sell” additional Super Likes
  • Venture capital
      • For start-up companies
  How do individuals make money on social
  media?

The most common ways individuals make money:
  • Selling products:
    • Selling products directly with Instagram Shopping, or with links to company
      website
  • Influencer marketing:
    • Companies partner with users with large followings to promote a product
  • Creating subscriber content
    • Users paying to view creator content
  • Advertising
    • YouTube ads
    Different types of social media
There are many ways to divide social media by type, including:
   • Traditional social media:
      Examples: Facebook and LinkedIn
   • Image sharing social media:
      Examples: Instagram and Snapchat
   • Video sharing social media:
      Examples: TikTok and YouTube
   • Blogging and Forum social media:
      Examples: Tumblr and Reddit
   • Messaging apps:
      Examples: WhatsApp and Facebook Messenger
   • Livestream social media:
      Examples: Twitch and Instagram Live
   • Other:
      Examples: Multiplayer video games, music apps, dating apps, etc.
                According to the
                Pew Research
    Platforms   Center, YouTube is
being used by   the most popular
young people    social media
                platform among 13
                to 17-year-olds in
                the US
              According to the
              Pew Research
              Center, a majority
              of teens use
Daily usage   YouTube and TikTok
              every day
               According to the
               Pew Research
   Teens are   Center, more than
 addicted to   half of teens say it
social media   would be difficult
               to give up social
               media
The good of social media
• Allows us to connect with others
• Provides quick access to information
• Educational
• Provides a sense of community and belonging
• Allows for greater civic engagement
• Provides entertainment and avenue for self-expression
• Acts as a public square
The negatives of social media
• Intentionally addictive
• Encourages self-image manipulation
• Peer pressure to post to social media
• Slacktivism and virtue signaling
• Cyberbullying
• Fear of Missing Out (FOMO)
• Privacy concerns
• Exposure to harmful content
                According to Pew,
                majorities of teens
                report social media
   Teens see    helps them feel
                connected to their
social media    friends, allows them to
personally as   be creative, and
                provides a sense of
     positive   acceptance.
                But many also feel
                overwhelmed, isolated,
                pressured into posting
                and engaging, and that
                it negatively impacts
                self-esteem.
Problems with self-report data and responses
 Self-report studies have several disadvantages, including:
    • Social desirability bias:
        People may intentionally lie to make a good impression.
    • Honesty:
        Subjects may choose a more socially acceptable answer than being truthful.
    • Introspective ability:
        Subjects may not be able to assess themselves accurately.
    • Invalid answers:
        Respondents may not answer truthfully, especially on sensitive questions.
    • Lack of insight:
        Participants may lack insight into their own situation.
    • Response distortion:
        Item transparency makes self-report measures susceptible to motivational and
        response distortion.
    • Memory:
        Human memory is fallible, and people may "remember" events that never
        happened.
Harmful effects of social media for teens
 • According to the Mayo Clinic:
    • A 2019 study of more than 6,500 12 - to 15-year-olds in the U.S. found that
      those who spent more than three hours a day using social media might be at
      heightened risk for mental health problems.
 • According to US Surgeon General Vivek Murthy:
    • "Teens who use social media for more than three hours a day face double the
      risk of depression and anxiety symptoms.”
 • According to the May 2023 Social Media and Youth Mental Health
   Advisory from the US Surgeon General:
    • Social media can perpetuate "body dissatisfaction, disordered eating
      behaviors, social comparison, and low self-esteem, especially among
      adolescent girls."
Conflicting views
• According to the American Psychological Association:
   • Using social media is not inherently beneficial or harmful to young people.
     Adolescents’ lives online both reflect and impact their offline lives. In most
     cases, the effects of social media are dependent on adolescents’ own
     personal and psychological characteristics and social circumstances.
      • The effects of social media likely depend on what teens can do and see online, teens’
        preexisting strengths or vulnerabilities, and the contexts in which they grow up.


   • But: In general, potential risks are likely to be greater in early adolescence—a
     period of greater biological, social, and psychological transitions, than in late
     adolescence and early adulthood.
Social Media companies know
• In 2021, it was revealed that Facebook (now Meta) had been studying
  the impact of their platforms on young users for at least two years
• Leaked documents of a March 2020 presentation titled “Teen Mental
  Health Deep Dive,” posted to Facebook’s internal message board
  revealed:
      • “Thirty-two percent of teen girls said that when they felt bad about their bodies,
        Instagram made them feel worse”
      • “Comparisons on Instagram can change how young women view and describe
        themselves.”
      • “We make body image issues worse for one in three teen girls”
      • “Teens blame Instagram for increases in the rate of anxiety and depression”
      • Among teens who reported suicidal thoughts, 13% of British users and 6% of American
        users traced the desire to kill themselves to Instagram
TikTok does it too

• The Intercept uncovered an internal document that confirmed TikTok
  once “instructed moderators to suppress posts created by users
  deemed too ugly, poor, or disabled for the platform.”
   • TikTok claimed this was to prevent bullying
Social Media companies don’t really care
• Expanding their base of young users is vital to a social media company
  as they may become longtime users, help platforms become socially
  relevant, and teens are prioritized by advertisers
• Internal documents from 2018 obtained by The New York Times
  revealed Instagram was afraid of losing the teenage market to other
  apps
   • An internal strategy memo stated: “If we lose the teen foothold in the U.S. we
     lose the pipeline.”
Mark Zuckerberg on teens and social media
• In a March 2021 congressional hearing, when asked about children
  and mental health, Mark Zuckerberg said:
   • “The research that we’ve seen is that using social apps to connect with other
     people can have positive mental-health benefits”


• According to The Wall Street Journal:
   • Facebook has consistently played down the app’s negative effects on teens,
     and hasn’t made its research public or available to academics or lawmakers
     who have asked for it.
Minimal protections in place for young
people
• Children’s Online Privacy Protection Act (COPPA)
• This Act protects children under the age of 13 and their data.
• This Act is applied to sites made for children
• COPPA requires that children under the age of 13 provide consent from
  parents before information from them can be collected


• But no one is really checking
Multistate lawsuit
• Attorneys general in 33 states filed a federal lawsuit against Meta.
• The lawsuit alleges Meta harmed young users on Facebook and Instagram
  through highly manipulative algorithms and technological tools.
• These techniques were allegedly deliberately deployed by Meta to attract
  and sustain engagement, and collect personal information for advertisers,
  including children without parental consent — which is required by law
  (COPPA).

• The lawsuit allege compulsive use of Facebook or Instagram by teens and
  children can cause physical and mental harm.
  Meta has wanted to reach young audiences
• According to the New Jersey Bar Foundation:
   • In 2018, Instagram allocated $390 million to pursue and maintain teen users through
     digital ads, pinpointing 13- to 15-year-olds, dubbed the “early high school” category, as
     the most important target of their ad dollars.
   • Advertisers were encouraged to create ads intended for the early high school category
     but making them appeal to even younger children.
• In 2021, Facebook proposed an Instagram for kids which would have been
  designed for children under the age of 13
   • The project is on hold but not entirely scrapped
Instagram for kids
Example ads found on the web
Instagram ad policy:
But young people are already on social media
 • As reported by The Wall Street Journal in 2021:
    • Social media usage is common for kids under 13, research finds. In that
      demographic, roughly 30% use TikTok, while 22% use Snapchat and 11% use
      Instagram.


 • This does not count the number of young people exposed to YouTube
   and streaming services by parents
    • According to the New Jery State Bar Foundation: YouTube, which boasts 85
      percent usership among 12- to 17-year-olds, continues to attract malicious
      content even on its platform for children, YouTube Kids.
 And then there is AI
• Educators are often worried about students using AI for academic work
   • But this issue can often be resolved:
      • Lockdown Browser software for in-person exams
      • Handwritten in-class work

• A larger issue will be deepfakes
   • Cyberbullying
   • Image manipulation
   • Manipulating events and history

• And more
    Deepfakes
• Deepfakes are a type of fake video that uses artificial intelligence (AI) to make an
  altered video virtually undetectable by swapping out someone's face and voice with
  an imposter's
• With deepfake videos, algorithms are used to recognize actual audio or visual
  aspects of a person and then, like with Photoshop, an actual video of that person is
  doctored to replace what they said or did with a false video clip that mimics them
    • It's nearly impossible to know that the video isn't real
The problem
• Deepfakes allow for new kinds of blackmail, cyberbullying, electoral
  manipulation, and inflaming social tensions

• A bigger problem?
• The liar's dividend
   • Once the public is aware of the possibility of deepfakes, it allows
     “liars” to claim that an accurate video is just a deepfake.
Can’t Detect
• Congress is struggling to agree on how to regulate AI in general including deepfake
  technology

• There are no sure-fire way to detect a deepfake
    • There are ways to get around software that detects fakes

• Suggested solutions:
    • Technological watermarking, legal bans, ongoing surveillance by trusted independent
      third-party organizations, digital signatures on videos, and knowing where a video
      came from and who created it

    • More critical analysis in education – media literacy
The future
• In the next few years manipulations will no longer be limited to a single image or video
• Entire events could be fabricated with images, videos, and audio from multiple views and
  locations, with overwhelming amounts of false evidence
• Young people often lack media literacy skills and firsthand experience with events
• This could lead to riots, political unrest, or even prompt militaries to act, all on bad
  information
• We rely heavily on visuals to help understand the world
   • If trust is undermined and we can no longer trust media, we will have difficulty believing all forms of
     communications

• You could change history
Why is the Social Media question so difficult?
   • There is tremendous money in Social Media and the Internet

   • Social Media and online companies have tremendous influence and want
     to maintain their influence

   • Social Media is part of our every day lives including teens

   • Social Media has become a political issue

   • Not enough is known by the public about how these companies operate
      • And because the public doesn’t understand, they are looking at those in charge
What is needed?
• Greater media literacy and Social Media literacy
   • Positive that Florida was the first state to require students in the state in grades 6
     through 12 to learn social media literacy


• An understanding that Social Media does not represent the real world

• For big tech to be more transparent

• Terms of Services policies that are clear and easy to understand for the
  user
     Final Thought
• We are looking in the rearview mirror
   • Social Media is two-dimensional on our phones and computers

• Increased computer processing and faster internet speeds will decrease latency and allow for
  haptic applications
   • We will have autonomous vehicles and remote surgeries

• AI is used and will continue to be used for customer service
   • Replacing in-store workers and office workers in call centers

• Augmented Reality (AR) and Mixed Reality (MR) is being used for shopping
   • To try on glasses or clothes, or to see how furniture will fit in your home

• Virtual Reality (VR) combined with AI is the future of human communication
   • We were just trained on Zoom, but the future in VR and companies like Meta are leading the technology
Presentation 2
    Social Media and the Mental Health
             of Young People


                  Thomas Joiner, Ph.D.
The Robert O. Lawton Distinguished Professor of Psychology
                 Florida State University

                     joiner@psy.fsu.edu
My Take on the State of Evidence

-Anecdotal: Very worrying
-Correlational: Worrying
-Experimental/Causal: Reason
   for Worry but Not Yet
   Definitive
                   16



                   14

                                                  Bipolar
                   12



                                                  Suicidal ideation or



% with diagnosis
                   10
                                                  attempt

                    8
                                                  Self-harm

                    6

                                                  Depressive disorder
                    4



                    2                             Anxiety disorder


                    0




                        Hours a day screen time
                      2.3




                      2.2




depressive symptoms item mean
                      2.1




                                           Females   Males


                                2




                      1.9




                      1.8


                                    Year
Presentation 4
Solving The Social Dilemma: Improving
Social Media to Improve Youth Mental
Health



                            Zach Rausch
                          Associate Research Scientist
                              New York University

                        With support from Jonathan Haidt
March 25, 1911
Triangle
Shirtwaist
Factory

Manhattan, NYC
No Safety Regulations
●   No fire drills
●   No sprinkler systems
●   Few entrances and
    exists
●   Doors locked to
    prevent unauthorized
    breaks
●   Highly flammable
    materials (e.g., use of
    gas lamps)
HUNliRED AND · FIFTY PERI H IN FACTORY FIRE;
WOMEN AND GIRLS TRAPPED. IN TEN STORY BUILDING
      LOST IN FLAMES 0R Hi.f.RL THEMSELVE -TO DEATH•
It was preventable
How did we let this happen…
      so many times?
Any factory that improved conditions
              were at a
    competitive disadvantage
Collective Action Problem
    A situation where an action would be
 beneficial to many people, yet if only one
person takes the action while others do not,
  it becomes too costly for that individual

 This makes it unlikely that any individual
 can or would undertake action to solve it
Collective Action Solutions
               Collective Action Solutions


        Activism

   Government Action

38 New Labor Safety Laws

  A Century of Reform
               21st Century Fires
Flames rage less in factories…   …now mostly behind screens




  Millions of new adolescent and young adult “workers” for
         social media companies that has caused a
                  mental illness epidemic
Viewing                  Engaging                        Posting




      To hook other users and increase time spent on platform
Customer                     Product                   Customer




           More Accurately: Attention is the product
                      Attention is in short supply

                                                                                                                                         information


                                                                                                                                         comp et' tion for attention
                                                                                                                       ~                     •           • ••




                                                                                                                                            attention

··••i••······························································································································•
     Business Model Leads to…

Development of addictive features that harm
                 users

Competition for younger and younger users
Infinite Scroll   Push Notifications   Addictive Design
What about the companies that don’t do this?

    Remember AOL
     messenger?            Friendster            Path
                                               Me neither
But this did




And set the standard for all to come…
Extraordinary Harm to Users, Especially Young Users
Companies know what they are doing




          Yet do nothing…
                      Why?
Because any company that does the right thing loses to
     the company that makes the sleazy move.

   They would be at a competitive disadvantage
Collective Action Problem
Collective Action Solutions
               Assumption

Social Media is a Major Driver of the Adolescent
              Mental Health Crisis
Pattern With 5 Parts

1. Mental health deteriorates in the early 2010s
2. Hits girls harder than boys
3. Internalizing disorders (e.g., anxiety and depression)
4. Hits adolescents harder than adults (and hits Gen Z harder than other
   generations)
5. International in scope
Major Depression Among Teens
                           Girls
                           145% increase since 2010




      Girls                Boys
                           161% increase since 2010

      Boys




                               SOURCE: U.S. National Survey on Drug Use and Health
Major Depression Among U.S. Teens
                            Girls
                            145% increase since 2010




                            Boys
                            161% increase since 2010




                             SOURCE: U.S. National Survey on Drug Use and Health
Emergency Department Visits for
Nonfatal Self-harm (Ages 10-14)

                                  Girls
                                  188% increase since 2010




                                  Boys
                                  48% increase since 2010




                                    SOURCE: Centers for Disease Control and Prevention,
                                    National Center for Injury Prevention and Control
U.S. Suicide Rates (Ages 10-14)

                                  Boys
                                  91.2% increase
                                  since 2010

                                  Girls
                                  167.4% increase
                                  since 2010




                                           SOURCE: CDC Wisqars Fatal Injury Reports
What Can Explain All Five Parts?
Here are 13 Other Explanations For The
Adolescent Mental Health Crisis. None of Them
Work.
    JEAN M. TWENGE
    OCT 24, 2023
         Our Explanation:

Play-Based to Phone-Based Childhood
            2010-2015
Smartphones and Social Media Explain the Pattern
Smartphones and Social Media Fit The Timing
Share of U.S. Households Using Specific Technologies (1925-2019)




                                                                   Migration to
                                                                   the Digital
                                                                   World
                                               Smartphone
      Radio                                                        2009-2011
                              Personal
                              computer                             was the core
                                                                   period of
                                             Social Media          movement
                   Color TV       Internet                         for teens

                                                            SOURCE: Our World in Data, 2023
Smartphones and Social Media Explains the Sex Difference
Smartphones and Social Media Explains the Sex
Difference and the Disorders
Percent of UK Teens Depressed as a Function of Hours
per Weekday on Social Media

                                   Girls       Correlational studies:
                                               Heavy users have twice
                                               the rate of depression as
                                               light users

                                   Boys



                                             SOURCE: Millennium Cohort Study.
                                             Kelly (2018)
Smartphones and Social Media Explains the Age Difference




Females: 11–13
Males: Ages 14–15
Smartphones and social media explain why it
happened at the same time and in the same way in so
many countries
Young People Agree
      Young Australians' Views on the Cause of the
            Decline in Youth Mental Health

                   Social media                       37%


      Expectations from family,                 18%
           school, community

        Wori< O< study pre$SIXII          16%


                Political, social,
                                     8%
           environmental issues

                        Bullying     8%


         Information technology
      (e.g. gaming, the internet)

        Interpersonal problems


   Stigma 8IOLl1d mental illness


             Drugs and alcohol




                                                            Methods: Ages 12-25, N = 4,000+
                                                            Source: Headspace National Youth Mental
                                                            Health Survey, 2018.
                If you agree
       1. Mental health crisis among youth
2. A primary driver of the crisis is the phone-based
                       childhood
    3. Companies won’t change on their own
       (competitive disadvantage for doing so)
Collective Action Solutions
Four Foundational Reforms to Overcome The
Collective Action Problem

1. No Smartphones Until High School (Age 14)
2. No Social Media Until 16
3. Phone Free Schools
4. Much more childhood independence and free play
Four Foundational Reforms to Overcome The
Collective Action Problem

1. No Smartphones Until High School (Age 14)
2. No Social Media Until 16
3. Phone Free Schools
4. Much more childhood independence and free play
Solution 1: Ending the race to get younger users
And their attention




     Age Restrictions       Design Regulation
Solution 1a: End The Race Through Age Restrictions

Get social media out of middle school and out of puberty.

Ban social media for those under 16
Solution 1b: End The Race Through Design Regulation

Adopt the age-appropriate design code (for those under 18)

Address the root cause of the problem
Solution 1b: End The Race Through Design Regulation
        There are 16 standards contained in the code



                    Examples Include:

                1. Best interests of the child
                    2. Default settings
                   3. Data minimisation
Parents and Teens are Trapped
Solution 2: Phone-Free Schools
Solution 2: Phone-Free Schools

1. Encouraging schools to go phone free
2. Funding phone lockers and pouches
3. Funding research
         Two Big Solutions

1. End The Race To Get Younger Users

       2. Phone Free Schools
Hopeless
What seemed impossible was possible
It may seem impossible today




      But it is possible.
You can help create the childhood we need for
               the 21st century
      For data, graphs, and sources:
      Jonathanhaidt.com/reviews

For more on smartphones and social media:
    jonathanhaidt.com/social-media

For the book and supplementary material:
Jonathanhaidt.com/anxious-generation

         For writing and updates:
             afterbabel.com
      Collective Action Problems



Trapped
Presentation 5
Stacey Steinberg, Esq.
                                Master Legal Skills Professor
                           Director, Center on Children & Families
                  Supervising Attorney, Gator TeamChild Juvenile Law Clinic
                          University of Florida Levin College of Law


I am here based on my own views. These do not necessarily represent the views of my employer.
             Child Abuse Prosecutor

             Parent (three kids ages 10-17)

My           DCF Attorney
Background
             Photographer

             Legal Skills Professor
Sharenting
Have we prepared kids for a digital future?
Children’s
Rights in the
Digital
Environment

United Nations Committee
on the Rights of the Child
(Comment 25)


                             Know Your Rights! General comment No. 25 (2021) posters, 5Rights Foundation, 2021
Youth Advocacy and Involvement
Kids and Social Media




          Risks         Benefits
Benefits to Online Connectivity


Connection             Information


Creativity            Entertainment
    Mitigating Risks – Policy Focus Areas

Education/Training for                                              Website Operator
Stakeholders and Kids                                                Responsibility
•Parents                                                        •Age-Appropriate
•Schools                                                         Design
•Community                                                      •Age ratings
          5Rights Foundation: https://childonlinesafetytoolkit.org/wp-content/uploads/2022/05/5Rights-Child-Online-Safety-Toolkit-English.pdf
                          Mitigating Risks - Policy Focus Areas

                       Enforcement                                                                                      Safer Technology

       •Notice                                                                                                   •Age-Appropriate
       •Victim protections                                                                                        Design
       •Takedown                                                                                                 •Mechanisms for
        mechanisms                                                                                                enforcement
5Rights Foundation: https://childonlinesafetytoolkit.org/wp-content/uploads/2022/05/5Rights-Child-Online-Safety-Toolkit-English.pdf
               • Update child pornography laws:
                  • Deep fake images depicting child pornography
                    are not protected by the First Amendment
               • Provide parents with a private cause of
Concrete         action to sue internet companies that harm
                 their children.
Legislative    • Give young people the right to delete
Action Items     information they post and (at times)
                 information that others post about them
                 online.
               • Gold Seal Recognition
Questions to Consider


  WHAT IS THE NATURE       WHAT ARE THE
    OF THE RISK?         CAPACITIES OF THE
                          YOUNG PERSON?




                                             This Photo by Unknown Author is licensed under CC BY
               HOW DOES THE
            OPPORTUNITY BENEFIT
            THE YOUNG PERSON?
Social Media and Young People


         Privacy   Safety


             Respect
If young people are not trusted,
they will not learn to trust.

            Charles Fried, Privacy, 77 Yale Law Journal 475 (1968)
“We emphasize, however, that surveillance
of children should not be understood as an
inherent or standard practice of good
parenting, but rather as the exception.”

             Benjamin Shmeili and Ayelet Blecher-Prigat. Privacy for
                  Children, 42 Columbia Human Rights Law Review,
                                                         759 (2011)
 Support Youth Advocacy
       and Involvement
Consider creating a Youth Cabinet on Digital/Social Media Safety
Questions?
Please connect with me!




Stacey Steinberg
steinberg@law.ufl.edu


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Our copy
2023-12-06_3236_regulatory-reform-economic-development-subcommittee_meeting-packets_fn-rrs-12-6-23.pdf
Original
www.flhouse.gov
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