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Fifth Amendment to Tribal-State Compact for Class III Gaming — Kalispel Tribe and State of Washington

Summary

This is the Fifth Amendment to the Tribal-State Compact for Class III Gaming between the Kalispel Tribe of Indians and the State of Washington. The Tribe and the State entered into the Compact on October 10, 1998. The amendment redefines Gaming Station and Pit, adds Appendix E (Limitations on Wagers, Credit, Facilities; Increasing Problem Gaming Resources and Contributions) and adds Appendix G on Electronic Table Games. Appendix E allows wager limits up to $1000 in a High Limit Room and up to $5,000 at Restricted Access Tables. It also sets credit criteria, with repayment timeframes not to exceed ninety (90) days, and a maximum number of Class III Gaming Stations of 125.

Summary drafted by a model from the document's text below and checked by script against that text before publication. It is a navigation aid, not a reading of what the document proves. Where AI is used

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“Fifth Amendment to Tribal-State Compact for Class III Gaming — Kalispel Tribe and State of Washington.” Archived at Pandemic Darlings, https://pandemicdarlings.com/source-documents/2023-11-01-a31483-d262869-kalispel-fifth-amendment-9a842e7c75/, SHA-256 7ebfc47086e0c72fc38cf6e00ac2426b525a2c1d4ee54fc07b1eca6c3ee3e310.

Full text

              FIFTH AMENDMENT TO THE TRIBAL-STATE COMPACT

                           FOR CLASS III GAMING BETWEEN

     THE KALISPEL TRIBE OF INDIANS AND THE STATE OF WASHINGTON

                                      INTRODUCTION

The KALISPEL TRIBE OF INDIANS (hereafter “Tribe”) and the STATE OF WASHINGTON
(hereafter “State”) entered into a Class III gaming compact (hereafter “Compact”) on October
10, 1998, pursuant to the Indian Gaming Regulatory Act of 1988 (hereafter “IGRA”). At the
request of the Tribe, the Tribe and State entered into negotiations for further amendments to the
Compact. The parties have reached an agreement on Compact amendments as set forth in this
document. The parties believe the conduct of Class III gaming under the terms and conditions set


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forth below will, from a regulatory perspective, benefit the Tribe and the State and protect
members of the Tribe and citizens of the State consistent with the objectives of IGRA.

                                 COMPACT AMENDMENT




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1. Compact, Section III.P is amended to read as follows:

   P. “Gaming Station” means a gaming table of the same general size and as is commonly
      used in Nevada for similar games or Electronic Table Games, subject to Appendix G.

2. Compact, Appendix A, Section I, Pit definition is amended to read as follows:

   “Pit” means the area enclosed or encircled by an arrangement of gaming stations, other than




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   Electronic Table Games, in which gaming facility personnel administer and supervise the
   games played at the tables by the patrons located on the outside perimeter of the area;

3. The Compact is hereby amended to add Appendix E—Limitations on Wagers, Credit,
   Facilities; Increasing Problem Gaming Resources and Contributions in the form
   attached hereto, in its entirety.

4. Add Appendix G Electronic Table Games.

   (1) Compact Section III.A, as previously amended, is amended to add:

       32. Electronic Table Games, subject to Appendix G.

   (2) The Compact is hereby amended to add Appendix G—Electronic Table Games in
       the form attached hereto, in its entirety.
IN WITNESS WHEREOF, the Kalispel Tribe of Indians and the State of Washington have
executed this Fifth Amendment to the Compact.


KALISPEL TRIBE OF INDIANS                      STATE OF WASHINGTON



BY: ________________________                   BY: ________________________

  GLEN NENEMA                                     JAY INSLEE
  Chairman                                        Governor


DATED: ____________________

                                          T    DATED: ____________________




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                                                          APPENDIX E

                  KALISPEL TRIBE OF INDIANS - STATE OF WASHINGTON
                             CLASS III GAMING COMPACT

              LIMITATIONS ON WAGERS, CREDIT, FACILITIES;
      INCREASING PROBLEM GAMING RESOURCES AND CONTRIBUTIONS




Table of Contents
1.   Introduction .......................................................................................................................... 1
2.   High Limit Room.................................................................................................................. 1
3.
4.
5.
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     High Limit Pits ..................................................................................................................... 2
     Extension of Credit ............................................................................................................... 2
     Wagering Limits – Player Terminals.................................................................................... 4
6.
7.
8.
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     Facility Limits – Gaming Stations and Player Terminals..................................................... 4
     Contributions. ....................................................................................................................... 6
     Problem, Pathological, and Responsible Gambling Programs. ............................................ 9




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                                                                       i
1. Introduction
   This Appendix contains the concessions, limitations, and agreement of the Tribe and State
   with respect to the subject matter addressed herein. However, Compact provisions that are
   not addressed in this Appendix remain in full force and effect, unless and until they are
   subsequently amended pursuant to the processes set forth in the Compact. This Appendix
   contains interdependent conditions and consequences that must be accepted as a whole.

   The Tribe and State agree that, although the Compact and its appendices become effective
   upon publication of notice of approval by the Secretary of the Interior of the United States in
   the Federal Register in accordance with 25 U.S.C. § 2710(d)(3)(B), the implementation of
   Appendix E shall be delayed until any of the provisions herein are implemented by the Tribe.
   However, if certain provisions in this Appendix have been implemented through another



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   appendix, the delayed implementation shall not apply to those provisions. The Tribe shall
   provide notice to the State if, as and when implementation of Appendix E commences.

   All terms not defined herein shall have the same definitions as in the Tribe’s Compact and its




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   amendments and appendices.

2. High Limit Room

   2.1.    “High Limit Room” means a clearly identified area of the Gaming Facility separated
           by a permanent, physical barrier or a separate room in the Gaming Facility.
           “Permanent, physical barrier” includes a partial wall, fence or similar separation.
           Stanchions or similar movable barriers are not considered a permanent, physical
           barrier.




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   2.2.    The Gaming Operation may offer wager limits in the High Limit Room up to one
           thousand dollars ($1000) and may offer wager limits at “Restricted Access Tables” in
           the High Limit Room not to exceed five thousand dollars ($5,000).

           Restricted Access Tables shall be limited to customers pre-screened by the Gaming
           Operation. The pre-screening qualifications and screening process, and how often the
           Gaming Operation will review qualifications after the initial pre-screen, will be set
           forth in the Restricted Access screening Internal Controls adopted by the Gaming
           Operation. The Tribal Gaming Agency shall forward to the State Gaming Agency a
           copy of approved Restricted Access screening Internal Controls, and any changes, for
           review and concurrence prior to implementation per Section XI of the Compact and
           shall include at a minimum:

           2.2.1. Any patron pre-screening requirements.

Kalispel Tribe of Indians– State of Washington Gaming Compact
Appendix E - Limitations on Wagers, Credit, Facilities; Increasing Problem Gaming Resources
and Contributions                           Page 1
            2.2.2. How player tracking will be utilized in the pre-screening process.
            2.2.3. Term and renewal guidelines for Restricted Access approvals.
            2.2.4. Restricted Access approvals addressing separation of duties and anti-kickback
                    standards.
            2.2.5. A list of approved patrons accessible to supervisors and how often updated.
            2.2.6. Acceptable forms of identification for verifying a patron’s identity.
            2.2.7. Confirmation the patron is not barred from the Gaming Operation.
            2.2.8. Audit process of a patron’s pre-screening approval to determine if patron’s
                    circumstances change and removal of approval.
            2.2.9. Standards addressing secure information storage and how any personal
                    information (PII or financial) of the patron is kept confidential.
            2.2.10. Provide an audit process to ensure compliance with Internal Controls.

     2.3.
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            No customers may participate in Gaming at Gaming Stations in the High Limit Room
            if they are known to the Gaming Operation to have a history of problem gambling,
            barred for self-exclusion, or self identifies as needing assistance with problem




3.
     2.4.

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            gambling.

            The Gaming Operation must follow the requirements of Title 31 U.S.C.

        High Limit Pits

        3.1. “High Limit Pit” means a designated Pit in the Gaming Facility separated by a
             movable or non-movable barrier, such as stanchions or partial wall, and is
             prominently labeled with signage designating the area as a High Limit Pit with




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             wager limits higher than those provided in Section III(I) of the Compact, subject to
             the requirements and limitations of this Appendix.

        3.2. The Gaming Operation may offer Gaming Station wager limits not to exceed one
             thousand dollars ($1,000) in the Gaming Facility’s High Limit Pits.

        3.3. No customers may participate in Gaming in a High Limit Pit if they are known to
             the Gaming Operation to have a history of problem gambling, barred for self-
             exclusion, or self identifies as needing assistance with problem gambling.

        3.4. The Gaming Operation must follow the requirements of Title 31 U.S.C.

4.      Extension of Credit



Kalispel Tribe of Indians– State of Washington Gaming Compact
Appendix E - Limitations on Wagers, Credit, Facilities; Increasing Problem Gaming Resources
and Contributions                           Page 2
       4.1.   Notwithstanding Section III(F) of the Compact, the Gaming Operation may
              extend credit to qualified patrons who meet the criteria set forth in credit
              procedures developed by the Gaming Operation. At a minimum, the criteria must
              specify:

              4.1.1. All patrons requesting credit are required to submit a complete tribal credit
                     application and be provided problem gambling information;

              4.1.2. The minimum and maximum amount any patron can request;

              4.1.3. The process for review and verification of the credit application. The
                     review process shall include, at a minimum, proof of identity, obtaining a
                     credit report, gaming report unless this is the first casino credit for the


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                     patron (from Central Credit Inc. or similar provider that provides
                     information on the patron’s prior casino credit), and bank verification of
                     accounts;




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              4.1.4. When a patron’s credit application will be reviewed after initial
                     application and preapproval;

              4.1.5. Patrons will not be extended credit if known to the Gaming Operation to
                     have a history of problem gambling, if actively barred for self-exclusion,
                     or if the Gaming Operation’s review of a credit report indicates the patron
                     is proposing to make wagers beyond his or her means;

              4.1.6. How each patron’s credit application information is kept confidential and




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                     secure from unauthorized access, including who is authorized to access the
                     credit application information;

              4.1.7. Information about patrons requesting credit are not shared or used for
                     marketing or promotional purposes with entities outside the Gaming
                     Operation;

              4.1.8. How the preapproval amount is determined to be consistent with their
                     credit report the preapproval amount is documented, and the patron is
                     notified;

              4.1.9. The preapproval is granted by an employee that is independent of the
                     patron; and

              4.1.10. The repayment and debt collection requirements and notification includes:


Kalispel Tribe of Indians– State of Washington Gaming Compact
Appendix E - Limitations on Wagers, Credit, Facilities; Increasing Problem Gaming Resources
and Contributions                           Page 3
                     4.1.10.1. Repayment timeframes not to exceed ninety (90) days from the
                               day of extension of credit.

                     4.1.10.2. Any late payment fees, penalties, interest charges, or similar fees
                               or charges, settlement process and reports, and prohibition of
                               further credit extension with an unpaid balance.

                     4.1.10.3. Following applicable federal debt collection laws.

       4.2.   The Tribal Gaming Agency shall forward to the State Gaming Agency a copy of
              approved credit procedures, and any changes to those procedures for review and
              concurrence prior to implementation per Section XI of the Compact.

5.     Wagering Limits – Player Terminals.

       5.1.                                   T
              Section 3.2.1(b) of Appendix X2 is replaced in its entirety to read as follows:




       5.2.
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               All Scratch Tickets in a particular Game Set shall be of the same purchase price.
               The purchase price for a single ticket may not exceed $30, except this maximum
               wager amount shall increase to the current highest amount offered by the
               Washington State Lottery if such amount is above $30 with notice to the State
               and pursuant to Section XV.D. Minimum and maximum wagers must be visibly
               displayed on such machines. A single ticket may offer an opportunity to enter
               another Game Set.

              Section 4.1.4 of Appendix X2 is replaced in its entirety to read as follows:




DR     5.3.
                   Each On-line Lottery Game may offer more than one method of winning a
                   prize, and each method may be represented by a separate wager, but each
                   wager may not exceed $30 or the current highest amount offered by the
                   Washington State Lottery if higher than $30. Wagers are deducted from the
                   Game Play Credits displayed on the Player Terminal.

              Section 7.1.10(b) of Appendix X2 “The percentage of Player Terminals offering
              wagers between $5.01 and $20.” is stricken.

6.     Facility Limits – Gaming Stations and Player Terminals.

       6.1.   If this Appendix is implemented, Gaming Station limits are as follows:

              The maximum number of Class III Gaming Stations within the Gaming Facilities
              combined shall not exceed a total of one hundred twenty-five (125) Gaming


Kalispel Tribe of Indians– State of Washington Gaming Compact
Appendix E - Limitations on Wagers, Credit, Facilities; Increasing Problem Gaming Resources
and Contributions                           Page 4
              Stations. The Tribe, in its sole discretion, shall determine the allocation of the 125
              Gaming Stations between the Gaming Facilities.

              (1) The Tribe has the option to operate one (1) additional Gaming Station (“the
                  nonprofit station”) for every twenty-five (25) Gaming Stations allowed in a
                  Gaming Facility. The proceeds from all nonprofit stations shall be dedicated
                  to support nonprofit and charitable organizations and their activities located
                  within Spokane County, Pend Oreille County, or the State of Washington. For
                  purposes of determining “proceeds” from a nonprofit station only, proceeds
                  shall mean the pro rata Net Win of the nonprofit station. The Gaming Code
                  shall require regulations to be adopted concerning the types of bona fide
                  nonprofit and charitable organizations or types of projects of such
                  organizations that shall be supported by a nonprofit station.


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              (2) The Tribe is required to obtain transfers of a Class III Gaming Station
                  authorization from another tribe which has entered into a compact with the
                  State for the use of Class III Gaming Stations, as defined in this Compact for




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                  any Class III Gaming Stations, except for nonprofit stations, beyond sixty (60)
                  in total for all Gaming Facilities. The transfer of Class III Gaming Station
                  authorization from another tribe shall be effectuated through the use of a
                  “Class III Gaming Station Transfer Agreement” substantially in the form
                  appended hereto as Appendix C of this Compact.

              (3) No more than 25% of the Gaming Stations on the gaming floor within a
                  Gaming Facility may be operated with wager limits greater than $500 in the
                  High Limit Room and High Limit Pit areas combined.




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       6.2.   Section 12.2.1 of Appendix X2 is amended to read as follows:

              Subject to Section 12.4 below, the Tribe may operate no more than 2,500 Player
              Terminals per facility (“Facility Limit”), and no more than a combined Player
              Terminal total ("Total Operating Ceiling") of 3,000 Player Terminals in its
              Gaming Facilities as authorized in the Compact. It is also agreed that upon the
              effective date of this Appendix, the Total Operating Ceiling for the Muckleshoot
              Tribe, Tulalip Tribes, and Puyallup Tribe shall be 3,500 for each of those three
              tribes until the third anniversary of the effective date of this Appendix, at which
              time it shall increase to 4,000 for each of those same three tribes. It is further
              agreed that the Tribe shall not be entitled as a matter of right to an increase in its
              Total Operating Ceiling based on the fact that the Muckleshoot Tribe, the Tulalip
              Tribes, and the Puyallup Tribe are entitled under this Appendix to operate up to



Kalispel Tribe of Indians– State of Washington Gaming Compact
Appendix E - Limitations on Wagers, Credit, Facilities; Increasing Problem Gaming Resources
and Contributions                           Page 5
              the separate, higher Total Operating Ceiling(s) established specifically for them in
              this Appendix.

              Provided, If the Tribe has operated at its Operating Ceiling for six (6) continuous
              months, 500 Player Terminals will be added to their Operating Ceiling making it
              3,500. When the Tribe has operated at its new Operating Ceiling for six (6)
              continuous months, a final 500 Player Terminals will be added to their Operating
              Ceiling making it 4,000.

7.     Contributions.

       In order to provide for impacts to local community services that may arise as a result of
       the Gaming authorized under the Compact and this Appendix E, the Tribe agrees to begin


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       accruing funds at the new rates and make payments as specified below if, as, and when
       this Appendix is implemented as provided in Section 1 above.

       7.1.   Section 14.6.1 of Appendix X2, is amended to read as follows:




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              Except in Sections 14.2 and 14.4, as used in section 14, the term “net win” shall
              mean the total amount of Tribal Lottery System revenue after prizes or winnings
              have been paid out (i.e., the difference between the amount wagered or played
              and the amounts paid to winners) as reported as gaming revenue on the annual
              audited financial statements in accordance with Generally Accepted Accounting
              Principles (GAAP)less any cost of developing, licensing, or otherwise obtaining
              the use of the Tribal Lottery System. In Sections 14.2 and 14.4, the term “net
              win” shall mean the total amount of Class III gaming revenue as specified in




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              Sections 14.2 and 14.4 after prizes or winnings have been paid out (i.e., the
              difference between the amount wagered or played and the amounts paid to
              winners) as reported as gaming revenue on the annual audited financial
              statements in accordance with Generally Accepted Accounting Principles
              (GAAP)less any cost of developing, licensing, or otherwise obtaining the use of
              the Class III games;

              Section 14.4 of Appendix X2, as previously amended, is amended to read as
              follows:

              14.4      Problem Gambling. Upon the implementation date as provided in Section
                        1 of this Appendix, 0.2% Thirteen one-hundredths of one percent (0.13%)
                        of the net win derived from all Class III gaming activities, determined on
                        an annual basis, shall be dedicated to behavioral health programs that
                        include or integrate problem gambling education, awareness, prevention,

Kalispel Tribe of Indians– State of Washington Gaming Compact
Appendix E - Limitations on Wagers, Credit, Facilities; Increasing Problem Gaming Resources
and Contributions                           Page 6
                     and treatment for Tribal citizens and citizens of the State of Washington.
                     On July 1, 2024, and for subsequent years, the contribution amount shall
                     be 0.26% of the net win derived from all Class III gaming activities.
                     Contributions shall be made to Kalispel governmental programs, and/or
                     other governmental, charitable and/or non-profit organizations, which may
                     include the Camas Path Behavioral Health, or the State Health Care
                     Authority’s Division of Behavioral Health and Recovery, or a successor
                     agency with expertise in providing awareness, prevention, education,
                     outreach, treatment, and recovery support services for problem gambling
                     Department of Social and Health Services’ Division of Alcohol and
                     Substance Abuse (DSHS/DASA), that are directly related to helping to
                     reduce problem gambling. The 0.13 percent of net win shall be paid



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                     annually, commencing with the conclusion of the Tribe’s first full fiscal
                     year following the date upon which this Appendix becomes effective and
                     shall be paid annually within one year of the close of the Tribe’s fiscal
                     year.

       7.3.


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              Section 14.2 of Appendix X2 is amended to read as follows:

              Charitable Donations. One-half of one percent (0.5%) of the Net Win derived
              from all Gaming Stations and Tribal Lottery System activities, determined on an
              annual basis using the Tribe’s fiscal year, shall be donated to non-tribal bona fide
              non-profit and charitable organizations registered with the Secretary of State to
              provide services in of the State of Washington and shall not include Kalispel
              Tribal organizations.




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       7.4.   Compact Section XIV.C, is amended to read as follows:

              C.     Impact Mitigation Fund.
                     1. The Tribe recognizes that activities directly and indirectly associated
                        with the operation of the Gaming Facility on the Kalispel Indian
                        Reservation may impact local law enforcement agencies, emergency
                        services, and other services and place an increased burden on them.
                        The Tribe hereby agrees to establish a fund for purposes of providing
                        assistance to law enforcement, emergency services, and/or service
                        agencies (including those agencies responsible for traffic and
                        transportation) impacted by the Class III Gaming Facility and showing
                        demonstrated impacts by the Class III Gaming Facility, for example
                        providing fire services on the Tribe’s land. The Tribe agrees to
                        withhold and disburse 2.0%up to one and three quarters of one percent

Kalispel Tribe of Indians– State of Washington Gaming Compact
Appendix E - Limitations on Wagers, Credit, Facilities; Increasing Problem Gaming Resources
and Contributions                           Page 7
                         (1.75%) of the Net Win from the Class III Gaming Operation Gaming
                         Stations, except as otherwise excluded under the provisions of this
                         Compact, for this fund (Impact Mitigation Fund). A committee
                         consisting of two representatives of the Kalispel Tribe of Indians; an
                         elected representative from the City of Airway Heights; a member of
                         the Spokane County Commission; and a representative of the State
                         Gaming Agency; shall be established. The composition of this
                         committee may be altered by mutual agreement of the Tribe and State
                         Gaming Agency, if necessary. The Tribe, acting through the Kalispel
                         Business Committee, shall consider all requests by local jurisdictions
                         for funding from the Impact Mitigation Fund, and shall determine
                         whether to fund such requests and at what level. Such requests shall be



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                         supported by appropriate technical reports and material related to the
                         funding request. The Tribe may also distribute the Impact Mitigation
                         Fund to reimburse for services provided through fee for service
                         contracts for covered services. Approved funding requests shall be




                  AF     disbursed on an annual basis. The committee Kalispel Business
                         Committee shall determine initially meet within 120 days of the
                         Gaming Facility opening to develop and execute a Memorandum of
                         Understanding containing committee rules of order, Impact Mitigation
                         Fund distribution procedures, and establish set factors to be used to
                         determine negative impacts demonstrated impacts. The committee
                         shall meet at least once every twelve (12) months to discuss the
                         following: 1) positive and negative impacts within the county,
                         neighboring cities, and on the Kalispel Indian Reservation; 2) services




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                         provided by the Tribal and other agencies; and 3) the distribution of
                         the Impact Mitigation Fund. If the committee Kalispel Business
                         Committee determines that the impact mitigation fund exceeds
                         demonstrated impacts distribution does not meet or exceed the 2%
                         withholding, the remaining funds shall be distributed by the
                         Committee as follows: 50% to the Kalispel Tribe of Indians Police
                         Department, other community needs or any combination thereof, and
                         50% to be applied towards and the Tribe’s portion of the State’s
                         regulatory costs and expenses, as set forth in Section XIII, to the Tribal
                         Gaming Agency, or any combination thereof. No Class II gaming
                         revenues, satellite wagering revenues, “non-profit gaming table”
                         revenues, or non-gaming revenues, such as, but not limited to, food
                         beverage, wholesale or retail sales, shall be included with the 2.0%



Kalispel Tribe of Indians– State of Washington Gaming Compact
Appendix E - Limitations on Wagers, Credit, Facilities; Increasing Problem Gaming Resources
and Contributions                           Page 8
                          budgeted and disbursed as set forth in this Section as part of the
                          Impact Mitigation Fund.


                      2. The recipients of the Impact Mitigation Fund shall be paid within
                         thirty (30) days following the meeting of the committee Kalispel
                         Business Committee.

                      6. Related solely to the Tribe's Gaming Facility Located in Pend Oreille
                         County, the Tribe shall make available funds for the purpose of
                         providing assistance to adjacent local communities' law enforcement,
                         emergency services, and/or service agencies (including those agencies



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                         responsible for traffic and transportation) actually and directly
                         impacted by the Class III Gaming Facility in Pend Oreille County and
                         shall disburse to those agencies their reasonable costs related to Class
                         III gaming activities, not to exceed cumulatively, one and three




       7.5.        AF    quarters of one percent (1.75%)two percent (2%) of the Net Win from
                         the Class III Gaming Stations, in any Tribal fiscal year, except as
                         otherwise excluded under the provisions of the Compact.

              Appendix X2 Section 14.1 is amended to read as follows:

              Impact Costs. Up to one-half of one percent (0.5%) six tenths of one percent
              (0.6%) of the net win derived from Tribal Lottery System activities, determined
              on an annual basis using the Tribe’s fiscal year, shall be added to any amounts




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8.
              payable and distributable from other Class III activities under the Compact in
              order to meet community impacts, to the extent such Compact amounts are
              insufficient to meet actual and demonstrated impact costs.

       Problem, Pathological, and Responsible Gambling Programs.
       The Tribe and State Gaming Agency recognize the importance of responsible gambling
       as part of the shared responsibility to protect the health, welfare, and safety of the citizens
       of the Tribe and of the State. As part of that responsibility, the Tribe agrees to:

       8.1.   Training. Provide annual training and education for all Gaming Employees, with
              a separate training for management, to cover such topics as how to identify
              problem gamblers, how to provide assistance when asked, underage prevention,
              and unattended children;




Kalispel Tribe of Indians– State of Washington Gaming Compact
Appendix E - Limitations on Wagers, Credit, Facilities; Increasing Problem Gaming Resources
and Contributions                           Page 9
       8.2.   Policy. Maintain a responsible gambling policy that, at a minimum, includes
              information about responsible gambling and identifies resources for individuals
              seeking information about problem gambling. The policy may include
              information about how and where to seek treatment, national or local hotline
              numbers, and a description of self-imposed limits offered by the Gaming
              Operation, if any.

       8.3.   Self-exclusion. to cover such topics as the receipt of marketing materials and
              access into the facility. Notwithstanding the foregoing, the Tribe has a policy that
              any individual self-barring shall not be readmitted to the Gaming Floor at any
              time; and

       8.4.   Within 5 years, or as soon as feasible thereafter based on reliable technological



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              availability, include in the Tribe’s education and awareness program an
              interactive responsible gambling application or program for players; such
              gambling application or program may be separate and need not be integrated into
              the authorized Class III Gaming Activities and other Gaming Activities.




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Kalispel Tribe of Indians– State of Washington Gaming Compact
Appendix E - Limitations on Wagers, Credit, Facilities; Increasing Problem Gaming Resources
and Contributions                           Page 10
                                            KALISPEL TRIBE OF INDIANS
                                                       and the
                                              STATE OF WASHINGTON
                                            CLASS III GAMING COMPACT


                                                   APPENDIX G
                                             ELECTRONIC TABLE GAMES


Table of Contents
SECTION 1. CONDITIONS AND LIMITATIONS ................................................................................ 1
SECTION 2. DEFINITIONS ..................................................................................................................... 1


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SECTION 3. AUTHORIZATION ............................................................................................................. 2
SECTION 4. NUMBER OF GAMING STATIONS ............................................................................... 3
SECTION 5. OPERATION AND REPORTING REQUIREMENTS ................................................... 3




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SECTION 6. APPROVAL OF ELECTRONIC TABLE GAME SYSTEMS....................................... 5
SECTION 7. COMMUNITY CONTRIBUTIONS .................................................................................. 7
SECTION 8. PROBLEM AND RESPONSIBLE GAMING................................................................... 7
SECTION 9. ANTI-MONEY LAUNDERING ......................................................................................... 8




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SECTION 1. CONDITIONS AND LIMITATIONS

This Appendix contains the interrelated concessions, limitations, and agreement of the Tribe and
State with respect to the subject matter addressed herein. Provisions of the Compact and
appendices, as amended (together, the “Compact”), that are not addressed in this Appendix
remain in full force and effect, unless and until they are subsequently amended pursuant to the
processes set forth in the Compact. This Appendix contains interdependent conditions and
consequences that must be accepted as a whole in order to adopt this Appendix.

The Tribe and State agree that, although the Compact and its appendices become effective upon
publication of notice of approval by the Secretary of the Interior of the United States in the
Federal Register in accordance with 25 U.S.C. § 2710(d)(3)(B), the implementation of this
Appendix shall be delayed until any of the provisions herein are implemented by the Tribe


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(“Implementation Date”). However, if certain provisions in this Appendix have been
implemented through another appendix, the delayed implementation shall not apply to those
provisions. The Tribe shall provide at least ten (10) days advance notice to the State prior to
implementation of this Appendix.




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Any provisions of the Compact and Appendices that do not conflict with these standards shall
apply to Electronic Table Games. To the extent they do not conflict, existing Internal Controls,
game rules, and similar documents in effect as of the date of the publication of the Fifth
Amendment remain in full force and effect unless and until they are subsequently modified
pursuant to the process set forth in the Compact.

SECTION 2. DEFINITIONS

The following terms apply to this Appendix. All capitalized terms not defined herein, to the




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extent they do not conflict, shall have the same definitions as in the Compact.




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        “Component” means Electronic Table Game Terminals, any dealer interface, the
        Electronic Wagering System, and hardware, software, and servers that function
        collectively to simulate table game operations and are necessary to operate the Electronic
        Table Game System.

       “Communal Shoe” means a randomly shuffled and dealt deck or decks of cards, whether
       physical or electronic, that removes each card played until the round of play is completed
       according to the approved game rules.

       “Electronic Table Game” or “ETG” means an electronic version of a Class III table
       game.

       “Electronic Table Game System” or “ETG System” means a system that utilizes
       electronics in connection with the generation, collection, storage, and communication of
       game outcome, accounting, and significant event data, including all Components thereof,
       to operate Electronic Table Games.


Kalispel Tribe of Indians—State of Washington Gaming Compact
Appendix G—Electronic Table Games               ‐1‐
       “Electronic Table Game Terminal” or “ETG Terminal” means a computer housed in a
       cabinet with input device(s) and video screen(s) where a player may play Electronic
       Table Games.

       “Electronic Wagering System” means a Component of the ETG System that includes a
       computer or server and any related hardware, software or other device that facilitates
       patron play at an Electronic Table Game.

SECTION 3. AUTHORIZATION

3.1    The ETG System must be honest, fair, secure, reliable, auditable, and compliant with the
       Compact and the standards contained in this Appendix and any related MOU.

3.2    System Conditions. An ETG System is authorized when the ETG System does not allow


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       a patron to play a device prohibited by RCW 9.46.0233(1)(b) and RCW 67.70.040(1)(a)
       (“Play Against the Machine”). An ETG System does not allow Play Against the Machine
       when:

       3.2.1

       3.2.2




       3.2.3
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               there is a human dealer involved in the play of the ETG (“Dealer Controlled”); or

               the play of the ETG does not involve a human dealer, and the ETG System is
               configured for play between two or more patrons against the same roll of dice or
               spin of the wheel, or a Communal Shoe of electronic cards (“Non-Dealer
               Controlled”); however, only one patron is needed to initiate game play; or

               it is a hybrid of Dealer Controlled and Non-Dealer Controlled, provided that any
               ETG played as Dealer Controlled follows applicable Dealer-Controlled standards




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3.3
               set forth in this Appendix and any ETG offered as Non-Dealer Controlled follows
               applicable Non-Dealer Controlled standards set forth in this Appendix.

       Specific Games

       3.3.1   The Tribe may offer for play an ETG version of any Class III table game
               approved in Compact Section III.A. Pay table or odds offered on an ETG shall be
               consistent with game rules as approved in Section XI.B.4. ETG game rules must
               be displayed on each ETG Terminal.

       3.3.2 An ETG Terminal may allow for play any other Class III activity as authorized
             under the Compact and Appendices, other than the Tribal Lottery System or any
             Gaming activity with a limited allocation.

       3.3.3   Concurrent play. Patrons may play more than one ETG concurrently using a
               single ETG Terminal under the following requirements:




Kalispel Tribe of Indians—State of Washington Gaming Compact
Appendix G—Electronic Table Games               ‐2‐
               a. An ETG Terminal must display clear information about each ETG available
                  for play and such information must be available to a patron without the patron
                  first placing a wager.

               b. An ETG Terminal must display each ETG selected for play by the patron.

               c. An ETG Terminal must display the decisions and outcomes of play for each
                  ETG selected by the patron.

               d. An ETG may not be added to or removed from an ETG Terminal in use by a
                  patron.

3.4    Wager Limits. Wager limits for ETGs shall not exceed $500.

3.5

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       Electronic Wagering System. An ETG shall be activated with an Electronic Wagering
       System that meets the standards described in Section 5.1.2. An ETG Terminal shall not
       issue coin or U.S. currency at the conclusion of a patron’s play.




                   AF
SECTION 4. NUMBER OF GAMING STATIONS

Every nine (9) ETG Terminals shall constitute one Gaming Station. If the number of ETG
Terminals put into play is not perfectly divisible by nine (9), then any remainder less than nine
(9) will constitute a Gaming Station. For example, if ten (10) ETG Terminals are in operation, it
will constitute two (2) Gaming Stations.

SECTION 5. OPERATION AND REPORTING REQUIREMENTS

5.1.   Standards for Operation.




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       5.1.1 Any ETG must comply with the standards established by this Appendix and any




       5.1.2
             applicable provision of the Compact, and must meet or exceed all applicable
             standards of Gaming Laboratories International’s Standards GLI-24 (Electronic
             Table Game Systems) (“GLI-24”) and GLI-25 (Dealer Controlled Electronic
             Table Games), as amended or modified. Any standards that contemplate features
             or functionalities of an ETG System that conflict with Section 3 of this Appendix
             are not applicable, and such features or functionalities are prohibited.

               Any Electronic Wagering System must meet or exceed Gaming Laboratories
               International’s Standard GLI-16 (Cashless Systems in Casinos), the standards
               established by this Appendix, any applicable provision of the Compact, including
               Cashless Transaction System as defined in Appendix X2, and any related MOU.
               Provided, any “Cashless Systems in Casinos” that would add money to or take
               money from a patron’s account without a cashier or kiosk would require
               negotiations in Section XV.D.



Kalispel Tribe of Indians—State of Washington Gaming Compact
Appendix G—Electronic Table Games               ‐3‐
       5.1.3   The Tribal Gaming Agency and the State Gaming Agency may mutually agree in
               writing to alternative standards for any ETG System authorized in Section 3 in
               lieu of the GLI standards described in Sections 5.1.1 and 5.1.2 above that
               maintain the integrity and security of the ETG System.

5.2.   Internal controls. Prior to offering ETGs for play, the Tribe must implement Internal
       Controls as minimum operating standards to govern the operation and management of the
       ETG System.

       5.2.1 Initial Internal Controls. The Tribal Gaming Agency shall forward to the State
             Gaming Agency its initial Internal Controls for ETG Systems for review and
             concurrence. The Tribal Gaming Agency shall detail how the Internal Controls
             meet or exceed the requirements described in this Appendix or any related MOU.
             The State Gaming Agency concurrence with the Tribal Gaming Agency proposal


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             shall be deemed granted after twenty (20) days of receipt of the Tribal Gaming
             Agency proposal if no disapproval in writing is received from the State Gaming
             Agency. The State Gaming Agency shall only disapprove such portions of a
             proposal it finds would have a material adverse impact on public interest or on the




       5.2.2
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             integrity of ETG System(s) and shall detail the reasons for disapproval. If a
             dispute regarding this process cannot be resolved by the Tribal Gaming Agency
             and State Gaming Agency within thirty (30) days, the Parties may seek dispute
             resolution pursuant to the Compact.

               Minimum Requirements. The Internal Controls will address the following, at a
               minimum:

               a.     Description of Gaming Employees who perform essential functions,




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               b.

               c.

               d.


               e.
                      supervisory authority, handling payouts on winning vouchers.

                      User access controls for ETG personnel;

                      Segregation of duties;

                      Procedures for receiving, investigation and responding to patron
                      complaints;

                      Accounting and audit procedures;

               f.     Procedures to ensure the physical security of the ETG Systems, including
                      key controls and Closed Surveillance System coverage;

               g.     Procedures to ensure the integrity and security of all sensitive data and
                      software;

               h.     Procedures to ensure that access to sensitive data and software is limited to
                      appropriate personnel;


Kalispel Tribe of Indians—State of Washington Gaming Compact
Appendix G—Electronic Table Games               ‐4‐
               i.     Procedures to ensure accurate accounting of wagers and payouts;

               j.     Procedures to ensure the logging of the events and the availability of
                      records to permit an effective audit of the conduct of the ETG System and
                      the reporting of revenue;

               k.     All existing Internal Controls are updated, as necessary, to ensure there are
                      no conflicts with any Internal Controls governing ETG Systems; and

               l.     Any other internal controls deemed necessary by the State Gaming
                      Agency and Tribal Gaming Agency.

5.3.   Required Reports. Reports necessary to record information as deemed necessary by the
       Tribal Gaming Agency or as required by Internal Controls must be generated. These
       reports may include, but are not limited to, all applicable reports as outlined in


5.4.
       Section 2.21 of GLI-24.
                                                T
       Training. A manufacturer’s prototype (e.g., test cart) of the version of the ETG System
       that will be installed at the Gaming Facility will be delivered to the State Gaming Agency




                    AF
       for training purposes prior to field testing. The State Gaming Agency will collaborate
       with the Tribal Gaming Agency to provide additional training opportunities related to
       ETG Systems. The Tribal Gaming Agency and the State Gaming Agency may mutually
       agree to an alternative to a prototype.

SECTION 6. APPROVAL OF ELECTRONIC TABLE GAME SYSTEMS

6.1.   Purpose. The general purpose of testing an ETG System pursuant to this Section 6 is to
       determine the compliance of the ETG System with this Appendix and any applicable
       MOU(s).




D
6.2.




 R
       Independent Test Laboratory (ITL) Testing for ETG System, Upgrades, and New
       Equipment; Modifications.

       6.2.1




       6.2.2
               ITL Requirement. Each new or upgraded ETG System may be offered for play
               only if it has been tested and certified as meeting the applicable standards of this
               Appendix and any related MOU by an ITL selected by the Tribe from SGA’s
               approved ITL list.

               ITL Reports and Certification. At the conclusion of testing, the ITL shall provide
               to the Tribal Gaming Agency and the State Gaming Agency its certification and
               supporting documentation. If the ITL provides sufficient documentation that the
               ETG System or relevant Component has been tested and certified by that ITL in
               any other jurisdiction and it meets the requirements of this Appendix, without any
               subsequent modifications, that shall be sufficient to satisfy this requirement.

       6.2.3   Modifications. No substantive modification to any ETG System may be made
               after testing, certification, and approval without certification of the modification

Kalispel Tribe of Indians—State of Washington Gaming Compact
Appendix G—Electronic Table Games               ‐5‐
               by an ITL. The following modifications are not considered substantive and do not
               require ITL certification or notification to the State Gaming Agency: (a) changes
               to content not related to any regulated feature; (b) adding or removing users;
               (c) any system configuration changes that have no impact on the accuracy of
               report information including gaming revenue; and (d) minor modifications to
               hardware.

6.3.   Field Testing for ETG Systems.

       6.3.1 A new ETG System may only be offered for play subject to field testing at the
             Tribe’s Gaming Facility as described below.

       6.3.2   The terms, conditions, criteria, and objectives for each ETG System to be field
               tested must be jointly agreed to by TGA and SGA in writing prior to field testing
               and must include at least:

               a.                              T
                      The requirements and standards that must be met to determine successful
                      field testing.

               b.

               c.


               d.

               e.
                    AFThe number of ETG Terminals to be included in the field test.

                      The demarcation of the testing area of the gaming floor and necessary
                      signage.

                      The appropriate length of the testing period.

                      Identification of who will receive updates, how the updates will be sent,
                      and when they will be sent.




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       6.3.3 Approval.

               a.     After a minimum of thirty (30) days of active operation of field testing
                      free of substantial errors, the Tribal Gaming Agency and State Gaming
                      Agency may end field testing and approve the ETG System if the final
                      joint field testing report provides, at a minimum, the details of testing, any
                      issues identified, the resolution of those issues, and overall performance
                      and compliance of the ETG System with applicable standards.

               b.     The ETG System shall be deemed approved after ninety (90) days of
                      active operation unless disapproved in writing by the Tribal Gaming
                      Agency or State Gaming Agency detailing the reasons for disapproval.

               c.     Field testing may be suspended by the Tribal Gaming Agency, State
                      Gaming Agency, or the manufacturer at any time for non-compliance.



Kalispel Tribe of Indians—State of Washington Gaming Compact
Appendix G—Electronic Table Games               ‐6‐
                      Once the Tribal Gaming Agency and State Gaming Agency agree the non-
                      compliance issue is resolved, field testing may resume.

6.4.   Implementation of Approved ETG by another tribe. The Tribe may conduct their own
       field testing period as outlined above or, once field testing is completed for another tribe,
       the Tribe may rely on that testing for approval when its ETG System is the same and
       configured in the same way.

SECTION 7. COMMUNITY CONTRIBUTIONS

“Net Win from Gaming Stations” as used in Section XIV.C of the Compact shall include Net
Win from ETGs.

SECTION 8. PROBLEM AND RESPONSIBLE GAMING

8.1
                                                T
       Monetary Contribution. Section 14.4 of Appendix X2, as amended in Appendix E is
       incorporated herein as follows:




                   AF
              Problem Gambling. Upon the implementation date as provided in Section 1 of
              this Appendix, 0.2% Thirteen one-hundredths of one percent (0.13%) of the net
              win derived from all Class III gaming activities, determined on an annual basis,
              shall be dedicated to behavioral health programs that include or integrate problem
              gambling education, awareness, prevention, and treatment for Tribal citizens and
              citizens of the State of Washington. On July 1, 2024, and for subsequent years,
              the contribution amount shall be 0.26% of the net win derived from all Class III
              gaming activities. Contributions shall be made to Kalispel governmental
              programs, and/or other governmental, charitable and/or non-profit organizations,




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              which may include the Camas Path Behavioral Health, or the State Health Care
              Authority’s Division of Behavioral Health and Recovery, or a successor agency
              with expertise in providing awareness, prevention, education, outreach, treatment,
              and recovery support services for problem gambling Department of Social and
              Health Services’ Division of Alcohol and Substance Abuse (DSHS/DASA), that
              are directly related to helping to reduce problem gambling. The 0.13 percent of
              net win shall be paid annually, commencing with the conclusion of the Tribe’s
              first full fiscal year following the date upon which this Appendix becomes
              effective and shall be paid annually within one year of the close of the Tribe’s
              fiscal year.

8.2    Commitment to Responsible Gaming. The Tribe and State Gaming Agency recognize
       the importance of responsible gambling as part of the shared responsibility to protect the
       health, welfare, and safety of the citizens of the Tribe and of the State. In addition to the
       requirements of Appendix S, Section 9, the Tribe agrees to display a commitment to



Kalispel Tribe of Indians—State of Washington Gaming Compact
Appendix G—Electronic Table Games               ‐7‐
       responsible gambling and a link to the Gaming Operation’s responsible gambling policy
       on each ETG Terminal.

SECTION 9. ANTI-MONEY LAUNDERING

The Tribe’s Internal Controls will describe how the Tribe will comply with applicable federal
requirements including requirements imposed by the Federal Trade Commission (FTC), Office
of the Comptroller of the Currency (OCC), Financial Crimes Enforcement Network (FinCEN),
Consumer Financial Protection Bureau (CFPB), Office of Foreign Assets Control (OFAC) and
the US Department of Treasury.




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                   AF
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Kalispel Tribe of Indians—State of Washington Gaming Compact
Appendix G—Electronic Table Games               ‐8‐


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